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Combat Updates and New Designs

Just a few updates. The first chapter of Shuyan is pretty far along now. We recently made a few tweaks and are cleaning some things up. First off, we have a new UI for the narrative sequences. For the narrative UI, we removed the timer bar and instead added a gradual fade out for the choices. When the fade out opacity is close to 0, the choice will automatically default to Choice A. Here's a GIF of the new version:

Another change was to the Tournament Mode prototype. Tournament mode is when Shuyan goes into focus mode and keeps facing stronger enemies each time she beats the current one. Here's Tournament Mode in action:

And last but not least, here's a gif of one of our combat finishers, the Phoenix Leap:

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