
User Interface
The UI is a big thing we've been trying to get right. The idea we're going for is to make it as simple as possible, make it as easy to...

Polishing Combat
We've been working on the "Focus" combat system this week, where Shuyan goes 1v1 with an enemy, as opposed to the "Arena" combat mode...


Fine-Tuning
We're still fine-tuning some of the design elements. We recently re-did some parts of the main menu. Once all three episodes of are out...


The Villains of Shuyan
Every good kung fu story needs a good villain. In the universe of Shuyan the bad guys are the Guer, a horde of nomadic warriors that...


Building Culture and Lore
As an action graphic novel, the depth of the story plays a major role in "Shuyan," and so we've been putting a lot of work into building...


The Deeper Themes in Shuyan
One thing we're trying to create with Shuyan is a sense that you're in a world rich with culture and history. We want characters with...


The Story of Shuyan
Shuyan follows the story of a princess who loses her home, loses her family, and has to sacrifice everything to save the world. To...

Introducing the Shuyan Saga!
Hey everyone, I wanted to introduce you to Shuyan. It's an action graphic novel that lets readers jump into the story with 3-D combat and...